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The process of gathering information about users and tasks directly from users in their normal work, home or leisure environment. Traditional ethnography focuses on long-term studies spanning weeks, months, or even years. Information may be collected through participant observation, interviews, audio or video recording, observer logs, artifact collection, diaries and photographs.
Ethnography is a valuable source of data for personas, scenarios, task analysis, requirements elicitation, and storyboards. Some of the concepts of ethnography are being used for studies that do not require immersion in a culture for extended periods of time. These short-duration techniques are referred to as "quick and dirty ethnography", "rapid ethnography", and "concurrent ethnography".
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Formal Publications
Dray, S. & Mrazek, D. (1996). A day in the life of a family: An international ethnographic study. In D. Wixon & J. Ramey, Eds. Field Methods Casebook for Software Design. New York, NY: John Wiley & Sons.
Fetterman, D. M. (1998). Ethnography: Step by step, Second Edition. Sage, Thousand Oaks, CA.
Hughes, J., King, V., Rodden, T. & Anderson, H. (1995, August). The role of ethnography in interactive systems design. interactions,57-65.
Blomberg, J., Burrell, M., & Guest, G. (2003). An ethnographic approach to design. In J. A. Jacko and A. Sears (Eds). The Handbook of Human-Computer Interaction Handbook: Fundamental, Evolving Technologies and Emerging Applications. Mahwah, N
Nardi, B. (1997). The use of ethnographic methods in design and evaluation. In M. Helander, T. K. Landauer, & P. Prabhu (Eds.). Handbook of Human-Computer Interaction (Second Edition). Amsterdam: Elsevier. 361-366.
Spradley, J. P. (1979). The ethnographic interview. Belmont, CA: Wadsworth.
Web Resources
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